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Welcome to Knoxsti



Census Data

General Information

  • Pop. Estimate: 63
  • Children: 39.68% (25)
  • Elderly: 3.17% (2)

Racial Breakdown

  • 30 kobold (47.6%)
  • 12 mindflayer (19%)
  • 10 elf (15.8%)
  • 8 hobgoblin (12.6%)
  • 2 lizardfolk (3.1%)
  • 1 other (1.5%)

Misc.

  • 3 Districts
  • 0 Businesses
  • 0 Specialists
  • 8 Residences

Summary [-]

Knoxsti is a settlement in the Sarem Region with a mixed population.

Environment [-]

Geography [-]

This desolate settlement is sparsely populated (24 people/sq km), covers 2.62 square kilometers, and roughly has a diameter of 1826 meters.

Climate [-]

Knoxsti has a Tropical Seasonal Forest climate, which is characterized by constant high temperatures and seasonal torrential rains, and has hot, rainy and cool seasons. Winds in the region are continual and the temperature is generally unbearably cold with strong variation. Precipitation is moderate, and the sky is continually overcast.

Astronomy [-]

Knoxsti sees a single star overhead: Toj, a large yellow star. Knoxsti also has a double moon: Modi, a small pale yellow moon and Spola, a supermassive pale yellow moon. In the night sky, you see a celestial object: a tiny black hole that has been around for all eternity.

Cityscape [-]

Walls [-]

No walls currently surround the city.

Streets [-]

There are 2 roads leading to Knoxsti; no roads are major. The city is lined with well-maintained cobblestone paths in an organic pattern.

Districts [-]

The city is broken into the following districts: mercy, slums, and wealthy.

Sewers [-]

There are 4 openings leading to Knoxsti's sewer.

Government [-]

Knoxsti is governed through an emirate, where the supreme power is in the hands of an emir, who may be an absolute overlord with constitutionally limited authority. The government as a whole is seen as clearly incompetent. Officials in Knoxsti are often seen as willing to look the other way for the right price and the policies are hated. The political influence of Knoxsti in the region is wilting due to riots in the region. In times of crisis, the population turns against itself.

Leader [-]

Knoxsti is ruled by Father Garbor Oilhall. The Father has been in power far longer than should be allowed and is feared by the people. There is secret opposition to the Father and policies. The right to rule was granted by foreign imposition, and that power is maintained through vague threats and a constant state of fear.

Laws [-]

Laws are enforced by a city watch, who can be bribed. Justice is served by mob rule, with a common punishment being hard labor.

Crime [-]

Crime is common. The most common crime is domestic disturbance. The imprisonment rate is 0.00% of the population (0 adults).

Military [-]

Knoxsti has a negative attitude towards the military. Their standing army of 8 citizens (13.5%) is at the ready, with a reserve force of 3 (5.25%). Of the active duty military, 0 (5.25%) are special forces. Due to their negative attitude and lack of defensible wall, Knoxsti is badly fortified. Knoxsti fighters are much loved for their use of greatswords in battle. They are praised for their hoarde tactics and are considered abysmally skilled in battle.

Economy [-]

The economy in Knoxsti is currently uncertain.

Currencies [-]

The following currencies are common in Knoxsti:
  • A Wan is a low-value, lightweight coin that is minted by the region authority. It is pentagonal, small ( 20mm ), and made of copper. The designs on the coin are careless.
  • A Supen is a lightweight, moderate-value coin that is common in the city. It is small ( 20mm ), hexagonal, and made of silver. The coins are covered with careless designs. Worth 10 Wan.
  • A Bofep is a high-value, lightweight coin that is minted by the region authority. It is circular, small ( 20mm ), and made of gold. The designs on the coin are lax. Worth 10 Supen.
Adventurers may also find an old Suquat. A Suquat is a lightweight, low-value coin that is common in the region. It is tiny ( 18mm ), square, and made of wood. The coins are covered with lax designs.

Resources [-]

Knoxsti is known for the following resources:

  • Substantial tame beaver colonies that are hunted by zombies. Yorbor Brassale said rumors tell of a chest containing small lyres in a dungeon.
  • A haunted mine inhabited by defenseless bats that are frequented by vampires. One might dig up a stash of emeralds buried near there.

Culture [-]

Religions [-]

In, Knoxsti, you can find worsipers of the following deities:

Legends [-]

Around town you'll hear the following legends:
  • In days gone by, a spirit named Ghezor haunted the countryside before dawn and was drawn towards acts of greed. Some say that if you face it, you will die within 24 hours.

Events [-]

Knoxsti is a lively city with many opportunities available.

Job Postings [-]

You'll find the following job postings:
  • Bounty for toads, dead or alive. Reward is a priceless heirloom. Contact Tregd Dreadbeast.
  • I'm looking for a Negotiator. Prior experience with troublesome rust rats required. Will owe you a huge favor. Contact Grozash Skullnor.
  • Seeking inter-planar messenger. Will owe you a huge favor. Contact Yeral heh S'hoorzor.
  • Help Wanted: Bored? Mog Rockbone has been kidnapped! Generous payment for safe return. Discretion required. Will reward you with a land deed. Contact Gozka.
  • Looking for something new? Adventurers willing to explore recently discovered ruins and return any valuable artifacts. Will reward you with valuable information. Contact Mal Greatbee if intrigued.
  • Hearty souls needed to recover stolen artifact. A little danger is involved, so expect hazardous duty pay. Must provide your own transportation. Will pay in gold. Contact Rugor Rantshadow.

People [-]

The people in Knoxsti despise outsiders.

Citizens [-]

The following citizens are worth mentioning:
  • Zat is an androgynous kobold who is known in that part of town as being a poorly skilled sheriff. They appears trusting.
  • Dzukasr Greatmouth is a female hobgoblin who is known in that part of town as being a mediocrely skilled bather. She appears jesterly.
  • Beltssa Kennyrgale is a male elf who is known in the city as being a poorly skilled sculptor. He appears lonely.
  • Gkutomn Metalcutter is a male hobgoblin who is known in the city as being a mediocrely skilled teamster. He appears giddy.
  • Koten Laughfury is a female hobgoblin who is known in the world as being a mediocrely skilled dyer. She appears nosy.
  • Xtun Greatshadow is a female hobgoblin who is known in that part of town as being a decently skilled courtier. She appears vengeful.
  • Alaartlas Baequicaller is a male elf who is known in the region as being a reasonably skilled stablehand. He appears scattered.
  • Yerssen seh Khalzin is an androgynous lizardfolk who is known in the world as being a skilled salter. They appears outlandish.

Travelers [-]

The following travelers are worth mentioning:
  • Klonril, an impatient female mindflayer. She is a ranger who is here to buy spices.

Locales [-]

Establishments [-]

These establishments worthy of mention in Knoxsti:

  • The Black Axehandle Inc. [-] The Black Axehandle Inc. is a normal sized, clean-looking one floor woodshop. The building faces north with a few windows, a roof made from tile, and a masonry storefront. It is located in a new neighborhood of the trade district. This place is run by a fashion concious hobgoblin named Trzar Evilhowl. The woodshop is known for dirt cheap prices for the service there, and is usually empty. There is 1 customer in the woodshop. The grifters steals from the owner and patrons.
  • The Tipsy Pipe Ceramics [-] The Tipsy Pipe Ceramics is a normal sized, damp-looking one floor pottery. The building faces south with a stone storefront, a roof made from turf, and large windows. It is located in a seedy neighborhood of the trade district. This place is run by a resentful hobgoblin named Zunk Darkfury. The pottery is known for next to nothing prices for the service there, and is usually busy but is strangely quiet as of late. There are 4 customers in the pottery. The city watch shakes down the owner and patrons.
  • The Violent Peddler Inc. [-] The Violent Peddler Inc. is a normal sized, dirty-looking one floor studio. The building faces north with barred windows, a roof made from slate, and a split wood storefront. It is located in a trashy neighborhood of the trade district. This place is run by a smitten mindflayer named Ssz'k'morn. The studio is known for inexpensive prices for the service there, and is unappreciated by the locals. There is 1 customer in the studio. The city watch gives protection to the owner and patrons.
  • The Randy Cup Legion [-] The Randy Cup Legion is a normal sized, dusty-looking one floor adventurers guild. The building faces northeast with a split wood storefront, a roof made from slate, and barred windows. It is located in a nice neighborhood of the professional district. This place is run by a forbidding elf named Halleniyn Duskriver. The adventurers guild is known for next to nothing prices for the contracts there, and is usually busy but is strangely quiet as of late. Upon entering you hear people yelling, you see weapons against the wall, and you smell smell of blood. There are 2 customers in the adventurers guild. The crime mobs taxes the owner and patrons.
  • The Fumbling Rouge Mill [-] The Fumbling Rouge Mill is a small, neat-looking three floor mill. The building faces southeast with a roof made from turf, a bamboo storefront, and two windows. It is located in a rundown neighborhood of the industry district. This place is run by a loud mindflayer named Sszide. The mill is known for inexpensive prices for the service there, and is usually empty. There are 5 customers in the mill. The grifters gives protection to the owner and patrons.
  • The Pink Elf Lodge [-] The Pink Elf Lodge is a normal sized, messy-looking four floor inn. The building faces north with clean windows, a roof made from turf, and a lap board storefront. It is located in a seedy neighborhood of the shops district. This place is run by a patriotic elf named Adalanava Swiftwind. The inn is known for dirt cheap prices for the service there, and is usually empty. There is 1 customer in the inn. The local thugs shakes down the owner and patrons.
  • The Old Riverside Charity [-] The Old Riverside Charity is a normal sized, tidy-looking one floor almshouse. The building faces northeast with stained windows, a roof made from thatch, and a wood storefront. It is located in an expensive neighborhood of the civic district. This place is run by a scattered lizardfolk named S'hoorssen heh Ghezor. The almshouse is known for next to nothing prices for the service there, and is usually busy but is strangely quiet as of late. There are 3 customers in the almshouse. The police steals from the owner and patrons.
  • The Lascivious Knife General Goods [-] The Lascivious Knife General Goods is a small, smelly-looking two floor trading post. The building faces northwest with a masonry storefront, two windows, and a roof made from turf. It is located in a trashy neighborhood of the shop district. This place is run by a sick hobgoblin named Narub Laughdamn. The trading post is known for dirt cheap prices for the service there, and is usually empty. There are 2 customers in the trading post. The roving thieves harass the owner and patrons.
  • The Wet Days Inc. [-] The Wet Days Inc. is a small, smelly-looking one floor workshop. The building faces northwest with a wood storefront, two windows, and a roof made from slate. It is located in a nice neighborhood of the shop district. This place is run by an attentive elf named Aeslentars Goldears. The workshop is known for dirt cheap prices for the service there, and is usually empty. Upon entering you see tools and bits of wood lying around, you smell oak, and you hear hammering from the back. There is 1 customer in the workshop. The crime mobs gives protection to the owner and patrons.
  • The Broken Willow Inc. [-] The Broken Willow Inc. is a small, neat-looking one floor transportation. The building faces northwest with a wood storefront, a roof made from slate, and round windows. It is located in a trashy neighborhood of the professional district. This place is run by a gambling elf named Illvaraen Dewwaker. The transportation is known for dirt cheap prices for the service there, and is usually busy but is strangely quiet as of late. There is 1 customer in the transportation. The police gives protection to the owner and patrons.
  • The Shallow Hammer Glass Crafters [-] The Shallow Hammer Glass Crafters is a small, crowded-looking one floor glassmaker hut. The building faces southwest with a roof made from thatch, a mud storefront, and a few windows. It is located in an empty neighborhood of the trade district. This place is run by a spiteful lizardfolk named Khalssen teh S'hoorzor. The glassmaker hut is known for next to nothing prices for the service there, and is usually busy but is strangely quiet as of late. Upon entering you see panes of glass and mirrors, you smell a burning forge, and you hear a bellows pumping. There are no customers in the glassmaker hut. The local thugs taxes the owner and patrons.
  • The Old Bill Poor House [-] The Old Bill Poor House is a small, packed-looking two floor almshouse. The building faces southeast with a split wood storefront, small windows, and a roof made from turf. It is located in a nice neighborhood of the civic district. This place is run by a patronizing mindflayer named Vesspne. The almshouse is known for dirt cheap prices for the service there, and is usually busy but is strangely quiet as of late. There are no customers in the almshouse. The organized crime bosses taxes the owner and patrons.
  • The Perfumed Cat Inn [-] The Perfumed Cat Inn is a small, messy-looking three floor inn. The building faces northwest with a roof made from slate, round windows, and a masonry storefront. It is located in an empty neighborhood of the shops district. This place is run by an apologetic mindflayer named Enter. The inn is known for next to nothing prices for the service there, and is usually empty. There are no customers in the inn. The city watch gives protection to the owner and patrons.
  • The Beefy Kraken Jewelers [-] The Beefy Kraken Jewelers is a normal sized, tidy-looking one floor jewelery store. The building faces northeast with a lap board storefront, clean windows, and a roof made from turf. It is located in a rundown neighborhood of the shops district. This place is run by a smug mindflayer named Chtupne. The jewelery store is known for dirt cheap prices for the service there, and is usually busy but is strangely quiet as of late. There are no customers in the jewelery store. The local thugs shakes down the owner and patrons.
  • The Slumbering Heart Inc. [-] The Slumbering Heart Inc. is a small, damp-looking one floor weaver. The building faces south with tiny windows, a roof made from slate, and a wood storefront. It is located in a rundown neighborhood of the industry district. This place is run by an embittered hobgoblin named Zot Dreadstomach. The weaver is known for dirt cheap prices for the service there, and is usually empty. There are no customers in the weaver. The city guard hit up the owner and patrons.
  • The Grumbling Lion House of Colors [-] The Grumbling Lion House of Colors is a small, tidy-looking one floor dyer. The building faces north with a roof made from thatch, a bamboo storefront, and no windows. It is located in a rundown neighborhood of the trade district. This place is run by a fatalistic kobold named Got. The dyer is known for dirt cheap prices for the service there, and is usually empty. Upon entering you hear a bubbling sound, you see lots of colored cloth and pots of dye, and you smell something fishy. There are no customers in the dyer. The city guard shakes down the owner and patrons.
  • The Dripping Monk Shipyard [-] The Dripping Monk Shipyard is a small, cluttered-looking one floor shipyard. The building faces northwest with a stone storefront, no windows, and a roof made from turf. It is located in a trashy neighborhood of the port district. This place is run by a self-obsessed elf named Elattel Hunithrose. The shipyard is known for inexpensive prices for the service there, and is usually empty. There are no customers in the shipyard. The mobsters steals from the owner and patrons.
  • The Glaring Cat Inc. [-] The Glaring Cat Inc. is a small, dirty-looking one floor sawmill. The building faces southwest with a roof made from slate, tiny windows, and a wood storefront. It is located in a seedy neighborhood of the industry district. This place is run by a self-obsessed elf named Elelllleu Leaffire. The sawmill is known for dirt cheap prices for the service there, and is usually busy but is strangely quiet as of late. Upon entering you see stacks of wood, you hear a naphtha powered buzzsaw, and you smell maple. There are no customers in the sawmill. The trade guild shakes down the owner and patrons.
  • The Old Road Charity [-] The Old Road Charity is a normal sized, disgusting-looking two floor almshouse. The building faces southeast with no windows, a roof made from slate, and a split wood storefront. It is located in a trashy neighborhood of the civic district. This place is run by a solemn hobgoblin named Murm Evilcutter. The almshouse is known for dirt cheap prices for the service there, and is usually empty. There are no customers in the almshouse. The organized crime bosses hit up the owner and patrons.
  • The Horny Weasels Roofing [-] The Horny Weasels Roofing is a normal sized, damp-looking one floor roofer. The building faces north with no windows, a roof made from thatch, and a lap board storefront. It is located in a rundown neighborhood of the trade district. This place is run by a melancholy lizardfolk named Khalssen teh S'hooral. The roofer is known for next to nothing prices for the service there, and is usually empty. There are no customers in the roofer. The crime mobs shakes down the owner and patrons.